![]() ![]() As of right now, you can resize the selections but the resizing is done in a scalable linear fashion, you cannot resize the selections while having the option to lock the axis. If the main developer can somehow integrate region markers as lock points and you’re able to resize selections(and even multiple selections) without interfering with(or moving past) the lock points, this would literally “kill 2 birds with one stone”. This video is a great way to illustrate what I mean by lock points. The best way I can summarize (so the developer can get a picture of what to implement) is to think of lock points. That way you can still resize the selection (while it is still locked on its axis all 4 ways). In order to “kill 2 birds with one stone” I suggested a feature for the option to lock the axis all 4 ways(bidirectional and horizontally and vertical and diagonally) as you’re dragging and dropping. Yes! I suggested something similar to this to the main developer. It would be nice to have checkboxes next to all selections so you can place them in one hit rather than many clicks backwards and forwards to keep adding to the selection. ![]() The lagging issues(using a tablet) and optimization should be the responsibility of Steinberg and I feel it is Steinberg’s responsibility for picking up the slack and getting Spectralayers more optimized (not the main developer’s responsibility). ![]() This is something that I brought to the developers attention but honestly I feel like something like optimizing Spectralayers is beneath him and that job should be allocated to someone else. Then on-top-of-that, when you make many drawing selections(400+ selections) the cpu/gpu starts choking and throttling and stuttering and glitching(buffering issues). I noticed on my surface pro that there is a distinct lag when drawing selections. This is something that I wanted to suggest but I didn’t want to overburden the developer. ![]() Even the menus don’t correctly respond to the pen on the screen? Make it all touchscreen+pen capable it’s 99% of the reason to use touchscreen on software like this. I don’t really feel the tablet/desktop two modes do anything in Windows. ![]()
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